Power

Power is an energy resource in Evospace. It is representative of rotational kinetic force. Most production machines require power.

Power will be your greatest source of energy drain in the early game. While Steam Engine s have the potential to be 90% energy efficient, they will continue to run even when no power needs to be provided. As a result, any steam engine without work will slowly drain your fuel energy. Consider using valves to combat this if you'll be away from your base for an extended duration.

Steam Turbine s are much faster than steam engines but are only 75% efficient. They also suffer the same problem with overflow steam engines do. A line of steam turbines needlessly active will waste enegry faster than anything else in the game.

Electric Motor s are also 90% efficient and stop when not in use. However, they require Electricity to run, and Electricity has a loss of at least 19% already built into it's production, not to mention Generator s will run endlessly, like steam engines - though a generator can power many devices at once, potentially mitigating some of the loss due to overflow.

Gas turbine s are roughly 83% efficient and very fast, plus they have an output stop. As your stainless steel production becomes more regular, any and every possible source of power should probably be replaced with one - subject to the logistic constrains of your factory.

Their rather impressive efficiency and speed can actually be extended further by using oxygen as an oxydizing agent (secondary fuel source) - increasing efficiency to 167% and doubling speed. At present, however, the only source of oxygen is hydrolysis, meaning any oxygen production you may have should be strictly relegated to electrical overflow. At present, the game also lacks any need for the extreme output speed of the gas turbine burning oxygen along with a potent